Robotics Library  0.6.2
Spatial.h
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26 
27 #ifndef _RL_MATH_SPATIAL_H_
28 #define _RL_MATH_SPATIAL_H_
29 
30 #define EIGEN_MATRIXBASE_PLUGIN <rl/math/MatrixBaseAddons.h>
31 #define EIGEN_QUATERNIONBASE_PLUGIN <rl/math/QuaternionBaseAddons.h>
32 
33 #include "Real.h"
34 
35 #include "ArticulatedBodyInertia.h"
36 #include "ForceVector.h"
37 #include "MotionVector.h"
38 #include "PlueckerTransform.h"
39 #include "RigidBodyInertia.h"
40 
42 #include "ForceVector.hxx"
43 #include "MotionVector.hxx"
44 #include "PlueckerTransform.hxx"
45 #include "RigidBodyInertia.hxx"
46 
47 namespace rl
48 {
49  namespace math
50  {
52 
54 
56 
58 
60  }
61 }
62 
63 #endif // _RL_MATH_SPATIAL_H_
rl::math::PlueckerTransform
spatial::PlueckerTransform< Real > PlueckerTransform
Definition: Spatial.h:57
rl::math::spatial::ArticulatedBodyInertia
Definition: ArticulatedBodyInertia.h:44
ForceVector.h
rl::math::spatial::RigidBodyInertia
Definition: RigidBodyInertia.h:44
ArticulatedBodyInertia.h
ArticulatedBodyInertia.hxx
PlueckerTransform.h
MotionVector.hxx
rl::math::RigidBodyInertia
spatial::RigidBodyInertia< Real > RigidBodyInertia
Definition: Spatial.h:59
RigidBodyInertia.hxx
rl::math::ForceVector
spatial::ForceVector< Real > ForceVector
Definition: Spatial.h:53
rl::math::MotionVector
spatial::MotionVector< Real > MotionVector
Definition: Spatial.h:55
PlueckerTransform.hxx
Real.h
rl::math::ArticulatedBodyInertia
spatial::ArticulatedBodyInertia< Real > ArticulatedBodyInertia
Definition: Spatial.h:51
rl::math::spatial::PlueckerTransform
Definition: PlueckerTransform.h:46
ForceVector.hxx
RigidBodyInertia.h
rl::math::spatial::ForceVector
Definition: ForceVector.h:43
rl::math::spatial::MotionVector
Definition: MotionVector.h:42
MotionVector.h
rl
Definition: Ati.cpp:35