Robotics Library  0.7.0
Spatial.h
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26 
27 #ifndef RL_MATH_SPATIAL_H
28 #define RL_MATH_SPATIAL_H
29 
30 #define EIGEN_MATRIXBASE_PLUGIN <rl/math/MatrixBaseAddons.h>
31 #define EIGEN_QUATERNIONBASE_PLUGIN <rl/math/QuaternionBaseAddons.h>
32 #define EIGEN_TRANSFORM_PLUGIN <rl/math/TransformAddons.h>
33 
34 #include "Real.h"
35 
37 #include "spatial/ForceVector.h"
38 #include "spatial/MotionVector.h"
41 
43 #include "spatial/ForceVector.hxx"
44 #include "spatial/MotionVector.hxx"
47 
48 namespace rl
49 {
50  namespace math
51  {
53 
55 
57 
59 
61  }
62 }
63 
64 #endif // RL_MATH_SPATIAL_H
rl::math::PlueckerTransform
spatial::PlueckerTransform< Real > PlueckerTransform
Definition: Spatial.h:58
rl::math::spatial::ArticulatedBodyInertia
Articulated-body inertia.
Definition: ArticulatedBodyInertia.h:47
ForceVector.h
rl::math::spatial::RigidBodyInertia
Rigid-body inertia.
Definition: RigidBodyInertia.h:47
rl::math::ArticulatedBodyInertia
spatial::ArticulatedBodyInertia< Real > ArticulatedBodyInertia
Definition: Spatial.h:52
ArticulatedBodyInertia.h
rl::math::MotionVector
spatial::MotionVector< Real > MotionVector
Definition: Spatial.h:56
ArticulatedBodyInertia.hxx
PlueckerTransform.h
MotionVector.hxx
RigidBodyInertia.hxx
PlueckerTransform.hxx
rl::math::ForceVector
spatial::ForceVector< Real > ForceVector
Definition: Spatial.h:54
rl::math::RigidBodyInertia
spatial::RigidBodyInertia< Real > RigidBodyInertia
Definition: Spatial.h:60
Real.h
rl::math::spatial::PlueckerTransform
Plücker transform.
Definition: PlueckerTransform.h:55
ForceVector.hxx
RigidBodyInertia.h
rl::math::spatial::ForceVector
Force vector.
Definition: ForceVector.h:46
rl::math::spatial::MotionVector
Motion vector.
Definition: MotionVector.h:45
MotionVector.h
rl
Robotics Library.
Definition: AnalogInput.cpp:30