Robotics Library  0.7.0
PlueckerTransform.hxx
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26 
27 #ifndef RL_MATH_PLUECKERTRANSFORM_HXX
28 #define RL_MATH_PLUECKERTRANSFORM_HXX
29 
30 namespace rl
31 {
32  namespace math
33  {
34  namespace spatial
35  {
36  template<typename Scalar>
37  template<typename OtherScalar>
38  inline
39  ForceVector<OtherScalar>
41  {
43  res.force() = rotation() * other.force();
44  res.moment() = rotation() * (other.moment() - translation().cross(other.force()));
45  return res;
46  }
47 
48  template<typename Scalar>
49  template<typename OtherScalar>
50  inline
53  {
55  res.linear() = rotation() * (other.linear() - translation().cross(other.angular()));
56  res.angular() = rotation() * other.angular();
57  return res;
58  }
59 
60  template<typename Scalar>
61  template<typename OtherScalar>
62  inline
65  {
67  res.cog() = rotation() * (other.cog() - other.mass() * translation());
68  res.inertia() = rotation() * (other.inertia() + translation().cross(other.cog()).cross33() + (other.cog() - other.mass() * translation()).cross(translation()).cross33()) * rotation().transpose();
69  res.mass() = other.mass();
70  return res;
71  }
72 
73  template<typename Scalar>
74  template<typename OtherScalar>
75  inline
78  {
80  res.cog() = rotation() * (other.cog() - translation().cross33() * other.mass()) * rotation().transpose();
81  res.inertia() = rotation() * (other.inertia() - translation().cross33() * other.cog().transpose() + (other.cog() - translation().cross33() * other.mass()) * translation().cross33()) * rotation().transpose();
82  res.mass() = rotation() * other.mass() * rotation().transpose();
83  return res;
84  }
85 
86  template<typename Scalar>
87  template<typename OtherScalar>
88  inline
91  {
93  res.force() = rotation().transpose() * other.force();
94  res.moment() = rotation().transpose() * other.moment() + translation().cross(rotation().transpose() * other.force());
95  return res;
96  }
97 
98  template<typename Scalar>
99  template<typename OtherScalar>
100  inline
103  {
105  res.linear() = rotation().transpose() * other.linear() + translation().cross(rotation().transpose() * other.angular());
106  res.angular() = rotation().transpose() * other.angular();
107  return res;
108  }
109 
110  template<typename Scalar>
111  template<typename OtherScalar>
112  inline
115  {
117  res.cog() = rotation().transpose() * other.cog() + other.mass() * translation();
118  res.inertia() = rotation().transpose() * other.inertia() * rotation() - translation().cross(rotation().transpose() * other.cog()).cross33() - (rotation().transpose() * other.cog() + other.mass() * translation()).cross(translation()).cross33();
119  res.mass() = other.mass();
120  return res;
121  }
122 
123  template<typename Scalar>
124  template<typename OtherScalar>
125  inline
128  {
130  typename ArticulatedBodyInertia<OtherScalar>::CenterOfGravityType cog = rotation().transpose() * other.cog() * rotation();
131  typename ArticulatedBodyInertia<OtherScalar>::MassType mass = rotation().transpose() * other.mass() * rotation();
132  res.cog() = cog + translation().cross33() * mass;
133  res.inertia() = rotation().transpose() * other.inertia() * rotation() + translation().cross33() * cog.transpose() - (cog + translation().cross33() * mass) * translation().cross33();
134  res.mass() = mass;
135  return res;
136  }
137  }
138  }
139 }
140 
141 #endif // RL_MATH_PLUECKERTRANSFORM_HXX
rl::math::spatial::ArticulatedBodyInertia::mass
MassType & mass()
Definition: ArticulatedBodyInertia.h:103
rl::math::spatial::ArticulatedBodyInertia
Articulated-body inertia.
Definition: ArticulatedBodyInertia.h:47
rl::math::spatial::RigidBodyInertia
Rigid-body inertia.
Definition: RigidBodyInertia.h:47
rl::math::spatial::ArticulatedBodyInertia::inertia
InertiaType & inertia()
Definition: ArticulatedBodyInertia.h:93
rl::math::spatial::MotionVector::linear
LinearType linear()
Definition: MotionVector.h:101
rl::math::spatial::RigidBodyInertia::mass
MassType & mass()
Definition: RigidBodyInertia.h:103
rl::math::spatial::RigidBodyInertia::inertia
InertiaType & inertia()
Definition: RigidBodyInertia.h:93
rl::math::spatial::ArticulatedBodyInertia::cog
CenterOfGravityType & cog()
Definition: ArticulatedBodyInertia.h:83
rl::math::spatial::ForceVector::force
ForceType force()
Definition: ForceVector.h:81
rl::math::spatial::MotionVector::angular
AngularType angular()
Definition: MotionVector.h:77
cross33
Matrix< Scalar, 3, 3 > cross33() const
Definition: MatrixBaseAddons.h:42
rl::math::spatial::ArticulatedBodyInertia::CenterOfGravityType
::Eigen::Matrix< Scalar, 3, 3 > CenterOfGravityType
Definition: ArticulatedBodyInertia.h:55
rl::math::spatial::RigidBodyInertia::cog
CenterOfGravityType & cog()
Definition: RigidBodyInertia.h:83
rl::math::spatial::ArticulatedBodyInertia::MassType
::Eigen::Matrix< Scalar, 3, 3 > MassType
Definition: ArticulatedBodyInertia.h:63
rl::math::spatial::PlueckerTransform::operator/
ForceVector< OtherScalar > operator/(const ForceVector< OtherScalar > &other) const
Definition: PlueckerTransform.hxx:90
rl::math::spatial::PlueckerTransform::operator*
ForceVector< OtherScalar > operator*(const ForceVector< OtherScalar > &other) const
Definition: PlueckerTransform.hxx:40
rl::math::spatial::ForceVector
Force vector.
Definition: ForceVector.h:46
rl::math::spatial::MotionVector
Motion vector.
Definition: MotionVector.h:45
rl::math::spatial::ForceVector::moment
MomentType moment()
Definition: ForceVector.h:96
rl
Robotics Library.
Definition: AnalogInput.cpp:30