Robotics Library
0.7.0
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This is the complete list of members for rl::sg::DistanceScene, including all inherited members.
add(Model *model) | rl::sg::Scene | virtual |
begin() | rl::sg::Scene | |
create()=0 | rl::sg::Scene | pure virtual |
distance(const ::rl::math::Vector3 &point, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2) | rl::sg::DistanceScene | |
distance(Body *first, Body *second, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2) | rl::sg::DistanceScene | |
distance(Body *body, const ::rl::math::Vector3 &point, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2) | rl::sg::DistanceScene | |
distance(Model *first, Model *second, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2) | rl::sg::DistanceScene | |
distance(Model *model, const ::rl::math::Vector3 &point, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2) | rl::sg::DistanceScene | |
distance(Shape *first, Shape *second, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2)=0 | rl::sg::DistanceScene | pure virtual |
distance(Shape *shape, const ::rl::math::Vector3 &point, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2)=0 | rl::sg::DistanceScene | pure virtual |
DistanceScene() | rl::sg::DistanceScene | |
end() | rl::sg::Scene | |
getModel(const ::std::size_t &i) const | rl::sg::Scene | |
getName() const | rl::sg::Scene | |
getNumModels() const | rl::sg::Scene | |
isScalingSupported | rl::sg::Scene | protected |
Iterator typedef | rl::sg::Scene | |
load(const ::std::string &filename, const bool &doBoundingBoxPoints=false, const bool &doPoints=false) | rl::sg::Scene | |
models | rl::sg::Scene | protected |
name | rl::sg::Scene | private |
remove(Model *model) | rl::sg::Scene | virtual |
Scene() | rl::sg::Scene | |
setName(const ::std::string &name) | rl::sg::Scene | virtual |
triangleCallback(void *userData, ::SoCallbackAction *action, const ::SoPrimitiveVertex *v1, const ::SoPrimitiveVertex *v2, const ::SoPrimitiveVertex *v3) | rl::sg::Scene | privatestatic |
~DistanceScene() | rl::sg::DistanceScene | virtual |
~Scene() | rl::sg::Scene | virtual |