| at(const ::std::size_t &i) | rl::math::Spline< Quaternion > | inline |
| at(const ::std::size_t &i) const | rl::math::Spline< Quaternion > | inline |
| B(const Vector3 &e, const Real &dtheta, const Vector3 &x) | rl::math::Spline< Quaternion > | inlineprivatestatic |
| back() | rl::math::Spline< Quaternion > | inline |
| back() const | rl::math::Spline< Quaternion > | inline |
| begin() | rl::math::Spline< Quaternion > | inline |
| begin() const | rl::math::Spline< Quaternion > | inline |
| clear() | rl::math::Spline< Quaternion > | inline |
| clone() const | rl::math::Spline< Quaternion > | inline |
| Function< Quaternion >::clone() const=0 | rl::math::Function< Quaternion > | pure virtual |
| ConstIterator typedef | rl::math::Spline< Quaternion > | |
| ConstReverseIterator typedef | rl::math::Spline< Quaternion > | |
| CubicFirst(const ::std::vector< Real > &x, const ::std::vector< Quaternion > &y, const Vector3 &yd0, const Vector3 &yd1) | rl::math::Spline< Quaternion > | inlinestatic |
| duration() const | rl::math::Spline< Quaternion > | inline |
| Function< Quaternion >::duration() const | rl::math::Function< Quaternion > | inline |
| empty() | rl::math::Spline< Quaternion > | inline |
| end() | rl::math::Spline< Quaternion > | inline |
| end() const | rl::math::Spline< Quaternion > | inline |
| front() | rl::math::Spline< Quaternion > | inline |
| front() const | rl::math::Spline< Quaternion > | inline |
| Function() | rl::math::Function< Quaternion > | inline |
| invB(const Vector3 &e, const Real &dtheta, const Vector3 &x) | rl::math::Spline< Quaternion > | inlineprivatestatic |
| Iterator typedef | rl::math::Spline< Quaternion > | |
| lower() | rl::math::Spline< Quaternion > | inline |
| lower() const | rl::math::Spline< Quaternion > | inline |
| operator()(const Real &x, const ::std::size_t &derivative=0) const | rl::math::Spline< Quaternion > | inlinevirtual |
| operator[](const ::std::size_t &i) | rl::math::Spline< Quaternion > | inline |
| operator[](const ::std::size_t &i) const | rl::math::Spline< Quaternion > | inline |
| polynomials | rl::math::Spline< Quaternion > | protected |
| pop_back() | rl::math::Spline< Quaternion > | inline |
| push_back(Polynomial< Quaternion > &polynomial) | rl::math::Spline< Quaternion > | inline |
| R(const Vector3 &e, const Real &dtheta, const Vector3 &omega) | rl::math::Spline< Quaternion > | inlineprivatestatic |
| rbegin() | rl::math::Spline< Quaternion > | inline |
| rbegin() const | rl::math::Spline< Quaternion > | inline |
| rend() | rl::math::Spline< Quaternion > | inline |
| rend() const | rl::math::Spline< Quaternion > | inline |
| ReverseIterator typedef | rl::math::Spline< Quaternion > | |
| size() const | rl::math::Spline< Quaternion > | inline |
| Spline() | rl::math::Spline< Quaternion > | inline |
| upper() | rl::math::Spline< Quaternion > | inline |
| upper() const | rl::math::Spline< Quaternion > | inline |
| x0 | rl::math::Spline< Quaternion > | protected |
| x1 | rl::math::Spline< Quaternion > | protected |
| ~Function() | rl::math::Function< Quaternion > | inlinevirtual |
| ~Spline() | rl::math::Spline< Quaternion > | inlinevirtual |