Robotics Library  0.6.2
Model.h
Go to the documentation of this file.
1 //
2 // Copyright (c) 2009, Markus Rickert
3 // All rights reserved.
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are met:
7 //
8 // * Redistributions of source code must retain the above copyright notice,
9 // this list of conditions and the following disclaimer.
10 // * Redistributions in binary form must reproduce the above copyright notice,
11 // this list of conditions and the following disclaimer in the documentation
12 // and/or other materials provided with the distribution.
13 //
14 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
15 // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17 // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
18 // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
19 // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
20 // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
21 // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
22 // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
23 // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
24 // POSSIBILITY OF SUCH DAMAGE.
25 //
26 
27 #ifndef _RL_PLAN_MODEL_H_
28 #define _RL_PLAN_MODEL_H_
29 
30 #include <rl/kin/Kinematics.h>
31 #include <rl/math/Transform.h>
32 #include <rl/math/Vector.h>
33 #include <rl/mdl/Dynamic.h>
34 #include <rl/sg/Model.h>
35 #include <rl/sg/Scene.h>
36 
37 namespace rl
38 {
39  namespace plan
40  {
41  class Model
42  {
43  public:
44  Model();
45 
46  virtual ~Model();
47 
48  virtual bool areColliding(const ::std::size_t& i, const ::std::size_t& j) const;
49 
50  virtual void clip(::rl::math::Vector& q) const;
51 
53 
54  virtual void forwardForce(const ::rl::math::Vector& tau, ::rl::math::Vector& f) const;
55 
56  virtual const ::rl::math::Transform& forwardPosition(const ::std::size_t& i = 0) const;
57 
58  virtual void forwardVelocity(const ::rl::math::Vector& qdot, ::rl::math::Vector& xdot) const;
59 
60  virtual ::rl::sg::Body* getBody(const ::std::size_t& i) const;
61 
62  virtual ::std::size_t getBodies() const;
63 
64  virtual ::rl::math::Vector3& getCenter(const ::std::size_t& i) const;
65 
66  virtual ::std::size_t getDof() const;
67 
68  virtual const ::rl::math::Transform& getFrame(const ::std::size_t& i) const;
69 
70  virtual const ::rl::math::Matrix& getJacobian() const;
71 
73 
74  virtual ::std::string getManufacturer() const;
75 
76  virtual void getMaximum(::rl::math::Vector& maximum) const;
77 
78  virtual void getMinimum(::rl::math::Vector& minimum) const;
79 
80  virtual ::std::string getName() const;
81 
82  virtual ::std::size_t getOperationalDof() const;
83 
84  virtual void getPositionUnits(::Eigen::Matrix< ::rl::math::Unit, ::Eigen::Dynamic, 1 >& units) const;
85 
86  virtual void inverseForce(const ::rl::math::Vector& f, ::rl::math::Vector& tau) const;
87 
89 
90  virtual void inverseVelocity(const ::rl::math::Vector& tdot, ::rl::math::Vector& qdot) const;
91 
93 
94  virtual bool isColliding(const ::std::size_t& i) const;
95 
96  virtual bool isSingular() const;
97 
98  virtual bool isValid(const ::rl::math::Vector& q) const;
99 
101 
103 
105 
106  virtual ::rl::math::Real newDistance(const ::rl::math::Real& dist, const ::rl::math::Real& oldOff, const ::rl::math::Real& newOff, const int& cuttingDimension) const;
107 
108  virtual void reset();
109 
110  virtual void setPosition(const ::rl::math::Vector& q);
111 
112  virtual void step(const ::rl::math::Vector& q1, const ::rl::math::Vector& qdot, ::rl::math::Vector& q2) const;
113 
115 
117 
118  virtual void updateFrames(const bool& doUpdateModel = true);
119 
120  virtual void updateJacobian();
121 
122  virtual void updateJacobianInverse(const ::rl::math::Real& lambda = 0.0f, const bool& doSvd = true);
123 
125 
127 
129 
131 
132  protected:
133 
134  private:
135 
136  };
137  }
138 }
139 
140 #endif // _RL_PLAN_MODEL_H_
rl::plan::Model::isSingular
virtual bool isSingular() const
Definition: Model.cpp:346
rl::plan::Model::Model
Model()
Definition: Model.cpp:35
Dynamic.h
rl::plan::Model::distance
virtual ::rl::math::Real distance(const ::rl::math::Vector &q1, const ::rl::math::Vector &q2) const
Definition: Model.cpp:74
rl::plan::Model::scene
::rl::sg::Scene * scene
Definition: Model.h:130
rl::plan::Model::kin
::rl::kin::Kinematics * kin
Definition: Model.h:124
rl::plan::Model::updateJacobian
virtual void updateJacobian()
Definition: Model.cpp:516
Scene.h
rl::plan::Model::forwardVelocity
virtual void forwardVelocity(const ::rl::math::Vector &qdot, ::rl::math::Vector &xdot) const
Definition: Model.cpp:113
rl::plan::Model::getPositionUnits
virtual void getPositionUnits(::Eigen::Matrix< ::rl::math::Unit, ::Eigen::Dynamic, 1 > &units) const
Definition: Model.cpp:268
rl::math::Vector3
::Eigen::Matrix< Real, 3, 1 > Vector3
Definition: Vector.h:45
rl::plan::Model::getBodies
virtual ::std::size_t getBodies() const
Definition: Model.cpp:126
rl::plan::Model::areColliding
virtual bool areColliding(const ::std::size_t &i, const ::std::size_t &j) const
Definition: Model.cpp:48
rl::plan::Model::minDistanceToRectangle
virtual ::rl::math::Real minDistanceToRectangle(const ::rl::math::Vector &q, const ::rl::math::Vector &min, const ::rl::math::Vector &max) const
Definition: Model.cpp:385
rl::plan::Model::getDof
virtual ::std::size_t getDof() const
Definition: Model.cpp:151
rl::plan::Model::model
::rl::sg::Model * model
Definition: Model.h:128
rl::plan::Model::getJacobian
virtual const ::rl::math::Matrix & getJacobian() const
Definition: Model.cpp:177
rl::plan::Model::maxDistanceToRectangle
virtual ::rl::math::Real maxDistanceToRectangle(const ::rl::math::Vector &q, const ::rl::math::Vector &min, const ::rl::math::Vector &max) const
Definition: Model.cpp:372
Vector.h
rl::plan::Model::~Model
virtual ~Model()
Definition: Model.cpp:43
rl::plan::Model::getMaximum
virtual void getMaximum(::rl::math::Vector &maximum) const
Definition: Model.cpp:216
rl::plan::Model::inverseVelocity
virtual void inverseVelocity(const ::rl::math::Vector &tdot, ::rl::math::Vector &qdot) const
Definition: Model.cpp:307
rl::plan::Model::getBody
virtual ::rl::sg::Body * getBody(const ::std::size_t &i) const
Definition: Model.cpp:139
rl::sg::Model
Definition: Model.h:43
rl::plan::Model::mdl
::rl::mdl::Dynamic * mdl
Definition: Model.h:126
rl::plan::Model
Definition: Model.h:42
rl::plan::Model::forwardForce
virtual void forwardForce(const ::rl::math::Vector &tau, ::rl::math::Vector &f) const
Definition: Model.cpp:87
rl::math::Matrix
::Eigen::Matrix< Real, ::Eigen::Dynamic, ::Eigen::Dynamic > Matrix
Definition: Matrix.h:41
rl::plan::Model::setPosition
virtual void setPosition(const ::rl::math::Vector &q)
Definition: Model.cpp:429
rl::plan::Model::updateFrames
virtual void updateFrames(const bool &doUpdateModel=true)
Definition: Model.cpp:483
rl::plan::Model::isValid
virtual bool isValid(const ::rl::math::Vector &q) const
Definition: Model.cpp:359
rl::plan::Model::clip
virtual void clip(::rl::math::Vector &q) const
Definition: Model.cpp:61
rl::plan::Model::getOperationalDof
virtual ::std::size_t getOperationalDof() const
Definition: Model.cpp:255
rl::plan::Model::getCenter
virtual ::rl::math::Vector3 & getCenter(const ::std::size_t &i) const
Definition: Model.cpp:145
rl::plan::Model::step
virtual void step(const ::rl::math::Vector &q1, const ::rl::math::Vector &qdot, ::rl::math::Vector &q2) const
Definition: Model.cpp:444
rl::math::Transform
::Eigen::Transform< Real, 3, ::Eigen::Affine > Transform
Definition: Transform.h:42
rl::plan::Model::getManufacturer
virtual ::std::string getManufacturer() const
Definition: Model.cpp:203
rl::plan::Model::getManipulabilityMeasure
virtual ::rl::math::Real getManipulabilityMeasure() const
Definition: Model.cpp:190
rl::plan::Model::newDistance
virtual ::rl::math::Real newDistance(const ::rl::math::Real &dist, const ::rl::math::Real &oldOff, const ::rl::math::Real &newOff, const int &cuttingDimension) const
Definition: Model.cpp:411
rl::plan::Model::updateJacobianInverse
virtual void updateJacobianInverse(const ::rl::math::Real &lambda=0.0f, const bool &doSvd=true)
Definition: Model.cpp:529
rl::mdl::Dynamic
Definition: Dynamic.h:37
rl::plan::Model::transformedDistance
virtual ::rl::math::Real transformedDistance(const ::rl::math::Real &d) const
Definition: Model.cpp:457
rl::math::Vector
::Eigen::Matrix< Real, ::Eigen::Dynamic, 1 > Vector
Definition: Vector.h:41
Model.h
rl::sg::Scene
Definition: Scene.h:42
rl::plan::Model::inverseOfTransformedDistance
virtual ::rl::math::Real inverseOfTransformedDistance(const ::rl::math::Real &d) const
Definition: Model.cpp:294
Transform.h
rl::kin::Kinematics
Definition: Kinematics.h:49
rl::plan::Model::getFrame
virtual const ::rl::math::Transform & getFrame(const ::std::size_t &i) const
Definition: Model.cpp:164
rl::math::Real
double Real
Definition: Real.h:34
rl::plan::Model::interpolate
virtual void interpolate(const ::rl::math::Vector &q1, const ::rl::math::Vector &q2, const ::rl::math::Real &alpha, ::rl::math::Vector &q) const
Definition: Model.cpp:320
rl::plan::Model::getName
virtual ::std::string getName() const
Definition: Model.cpp:242
rl::plan::Model::getMinimum
virtual void getMinimum(::rl::math::Vector &minimum) const
Definition: Model.cpp:229
rl::plan::Model::isColliding
virtual bool isColliding(const ::std::size_t &i) const
Definition: Model.cpp:333
rl::plan::Model::inverseForce
virtual void inverseForce(const ::rl::math::Vector &f, ::rl::math::Vector &tau) const
Definition: Model.cpp:281
Kinematics.h
rl::plan::Model::forwardPosition
virtual const ::rl::math::Transform & forwardPosition(const ::std::size_t &i=0) const
Definition: Model.cpp:100
rl::plan::Model::reset
virtual void reset()
Definition: Model.cpp:424
rl
Definition: Ati.cpp:35