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| project (rlsg) find_package(Boost REQUIRED) find_package(Bullet) find_package(Coin REQUIRED) find_package(Ode) find_package(Pqp) find_package(Solid) set(BASE_HDRS Body.h DepthScene.h DistanceScene.h Exception.h Model.h RaycastScene.h Scene.h Shape.h SimpleScene.h) set(HDRS $ |
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| set (BASE_SRCS Body.cpp DepthScene.cpp DistanceScene.cpp Exception.cpp Model.cpp RaycastScene.cpp Scene.cpp Shape.cpp SimpleScene.cpp) set(SRCS $ |
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| if (BULLET_FOUND) set(BULLET_HDRS bullet/Body.h bullet/Model.h bullet/Scene.h bullet/Shape.h) set(HDRS $ |
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