Robotics Library  0.7.0
SimpleScene.h
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2 // Copyright (c) 2009, Markus Rickert
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26 
27 #ifndef RL_SG_SIMPLESCENE_H
28 #define RL_SG_SIMPLESCENE_H
29 
30 #include "Scene.h"
31 
32 namespace rl
33 {
34  namespace sg
35  {
36  class Body;
37  class Model;
38  class Shape;
39 
40  class SimpleScene : public virtual Scene
41  {
42  public:
43  SimpleScene();
44 
45  virtual ~SimpleScene();
46 
47  virtual bool areColliding(Body* first, Body* second);
48 
49  virtual bool areColliding(Model* first, Model* second);
50 
51  virtual bool areColliding(Shape* first, Shape* second) = 0;
52 
53  virtual bool isColliding();
54 
55  protected:
56 
57  private:
58 
59  };
60  }
61 }
62 
63 #endif // RL_SG_SIMPLESCENE_H
rl::sg::SimpleScene::areColliding
virtual bool areColliding(Shape *first, Shape *second)=0
rl::sg::Body
Definition: Body.h:45
rl::sg::SimpleScene::areColliding
virtual bool areColliding(Body *first, Body *second)
Definition: SimpleScene.cpp:45
rl::sg::SimpleScene::~SimpleScene
virtual ~SimpleScene()
Definition: SimpleScene.cpp:40
rl::sg::SimpleScene::isColliding
virtual bool isColliding()
Definition: SimpleScene.cpp:79
rl::sg::Model
Definition: Model.h:43
rl::sg::SimpleScene::SimpleScene
SimpleScene()
Definition: SimpleScene.cpp:35
rl::sg::Scene
Definition: Scene.h:45
Scene.h
rl::sg::Shape
Definition: Shape.h:41
rl::sg::SimpleScene
Definition: SimpleScene.h:41
rl
Robotics Library.
Definition: AnalogInput.cpp:30