Robotics Library  0.7.0
Revolute.h
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2 // Copyright (c) 2009, Markus Rickert
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26 
27 #ifndef RL_MDL_REVOLUTE_H
28 #define RL_MDL_REVOLUTE_H
29 
30 #include "Joint.h"
31 
32 namespace rl
33 {
34  namespace mdl
35  {
36  class Revolute : public Joint
37  {
38  public:
39  Revolute();
40 
41  virtual ~Revolute();
42 
44 
46 
47  void normalize(::rl::math::Vector& q) const;
48 
50 
52 
53  protected:
54 
55  private:
56 
57  };
58  }
59 }
60 
61 #endif // RL_MDL_REVOLUTE_H
rl::mdl::Joint::q
::rl::math::Vector q
Definition: Joint.h:124
Joint.h
rl::mdl::Revolute
Definition: Revolute.h:37
rl::math::Vector
::Eigen::Matrix< Real, ::Eigen::Dynamic, 1 > Vector
Definition: Vector.h:42
rl::mdl::Revolute::setPosition
void setPosition(const ::rl::math::Vector &q)
Definition: Revolute.cpp:122
rl::mdl::Revolute::distance
::rl::math::Real distance(const ::rl::math::Vector &q1, const ::rl::math::Vector &q2) const
Definition: Revolute.cpp:51
rl::mdl::Revolute::normalize
void normalize(::rl::math::Vector &q) const
Definition: Revolute.cpp:107
rl::mdl::Joint
Definition: Joint.h:40
rl::mdl::Revolute::transformedDistance
::rl::math::Real transformedDistance(const ::rl::math::Vector &q1, const ::rl::math::Vector &q2) const
Definition: Revolute.cpp:130
rl::mdl::Revolute::interpolate
void interpolate(const ::rl::math::Vector &q1, const ::rl::math::Vector &q2, const ::rl::math::Real &alpha, ::rl::math::Vector &q) const
Definition: Revolute.cpp:67
rl::mdl::Revolute::Revolute
Revolute()
Definition: Revolute.cpp:35
rl::math::Real
double Real
Definition: Real.h:42
rl::mdl::Revolute::~Revolute
virtual ~Revolute()
Definition: Revolute.cpp:46
rl
Robotics Library.
Definition: AnalogInput.cpp:30