Robotics Library  0.7.0
Transform.h
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26 
27 #ifndef RL_MATH_TRANSFORM_H
28 #define RL_MATH_TRANSFORM_H
29 
30 #define EIGEN_MATRIXBASE_PLUGIN <rl/math/MatrixBaseAddons.h>
31 #define EIGEN_QUATERNIONBASE_PLUGIN <rl/math/QuaternionBaseAddons.h>
32 #define EIGEN_TRANSFORM_PLUGIN <rl/math/TransformAddons.h>
33 
34 #include <Eigen/Geometry>
35 
36 #include "Matrix.h"
37 #include "Quaternion.h"
38 #include "Vector.h"
39 #include "Rotation.h"
40 
41 namespace rl
42 {
43  namespace math
44  {
46  typedef ::Eigen::Transform<Real, 3, ::Eigen::Affine> Transform;
47 
49  typedef ::Eigen::Translation<Real, 3> Translation;
50  }
51 }
52 
53 #endif // RL_MATH_TRANSFORM_H
rl::math::Transform
::Eigen::Transform< Real, 3, ::Eigen::Affine > Transform
Rigid transformation in 3D.
Definition: Transform.h:46
Rotation.h
Vector.h
Quaternion.h
rl::math::Translation
::Eigen::Translation< Real, 3 > Translation
Translation in 3D.
Definition: Transform.h:49
Matrix.h
rl
Robotics Library.
Definition: AnalogInput.cpp:30