Robotics Library  0.7.0
Shape.h
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26 
27 #ifndef RL_SG_SO_SHAPE_H
28 #define RL_SG_SO_SHAPE_H
29 
30 #include <Inventor/VRMLnodes/SoVRMLTransform.h>
31 
32 #include "../Shape.h"
33 
34 namespace rl
35 {
36  namespace sg
37  {
38  namespace so
39  {
40  class Body;
41 
42  class Shape : public ::rl::sg::Shape
43  {
44  public:
45  Shape(::SoVRMLShape* shape, Body* body);
46 
47  virtual ~Shape();
48 
49  ::std::string getName() const;
50 
51  void getTransform(::rl::math::Transform& transform);
52 
53  void setName(const ::std::string& name);
54 
56 
57  ::SoVRMLTransform* root;
58 
59  ::SoVRMLShape* shape;
60 
61  protected:
62 
63  private:
64  };
65  }
66  }
67 }
68 
69 #endif // RL_SG_SO_SHAPE_H
rl::math::Transform
::Eigen::Transform< Real, 3, ::Eigen::Affine > Transform
Rigid transformation in 3D.
Definition: Transform.h:46
rl::sg::Shape::body
Body * body
Definition: Shape.h:58
rl::sg::so::Body
Definition: Body.h:43
rl::sg::so::Shape::~Shape
virtual ~Shape()
Definition: Shape.cpp:54
rl::sg::so::Shape
Definition: Shape.h:43
rl::sg::Shape::name
::std::string name
Definition: Shape.h:61
rl::sg::so::Shape::setTransform
void setTransform(const ::rl::math::Transform &transform)
Definition: Shape.cpp:96
rl::sg::so::Shape::Shape
Shape(::SoVRMLShape *shape, Body *body)
Definition: Shape.cpp:41
rl::sg::so::Shape::getTransform
void getTransform(::rl::math::Transform &transform)
Definition: Shape.cpp:69
rl::sg::so::Shape::root
::SoVRMLTransform * root
Definition: Shape.h:57
rl::sg::so::Shape::setName
void setName(const ::std::string &name)
Definition: Shape.cpp:90
rl::sg::so::Shape::getName
::std::string getName() const
Definition: Shape.cpp:63
rl::sg::Shape
Definition: Shape.h:41
rl::sg::so::Shape::shape
::SoVRMLShape * shape
Definition: Shape.h:59
rl
Robotics Library.
Definition: AnalogInput.cpp:30