Motion vector.
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#include <MotionVector.h>
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typedef Scalar | ScalarType |
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typedef ::Eigen::Matrix< Scalar, 6, 1 > | MatrixType |
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typedef const MatrixType | ConstMatrixType |
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typedef ::Eigen::Block< MatrixType, 3, 1 > | AngularType |
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typedef const ::Eigen::Block< ConstMatrixType, 3, 1 > | ConstAngularType |
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typedef ::Eigen::Block< MatrixType, 3, 1 > | LinearType |
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typedef const ::Eigen::Block< ConstMatrixType, 3, 1 > | ConstLinearType |
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template<typename Scalar>
class rl::math::spatial::MotionVector< Scalar >
Motion vector.
◆ AngularType
template<typename Scalar >
◆ ConstAngularType
template<typename Scalar >
◆ ConstLinearType
template<typename Scalar >
◆ ConstMatrixType
template<typename Scalar >
◆ LinearType
template<typename Scalar >
◆ MatrixType
template<typename Scalar >
◆ ScalarType
template<typename Scalar >
◆ MotionVector() [1/2]
template<typename Scalar >
◆ MotionVector() [2/2]
template<typename Scalar >
template<typename OtherDerived >
◆ ~MotionVector()
template<typename Scalar >
◆ angular() [1/2]
template<typename Scalar >
◆ angular() [2/2]
template<typename Scalar >
◆ cross() [1/2]
template<typename Scalar >
template<typename OtherScalar >
◆ cross() [2/2]
template<typename Scalar >
◆ dot()
template<typename Scalar >
template<typename OtherScalar >
◆ linear() [1/2]
template<typename Scalar >
◆ linear() [2/2]
template<typename Scalar >
◆ matrix()
template<typename Scalar >
◆ operator*()
template<typename Scalar >
template<typename OtherScalar >
◆ operator+()
template<typename Scalar >
◆ operator-()
template<typename Scalar >
◆ operator/()
template<typename Scalar >
template<typename OtherScalar >
◆ operator=()
template<typename Scalar >
template<typename OtherDerived >
◆ setZero()
template<typename Scalar >
◆ data
template<typename Scalar >
The documentation for this class was generated from the following files: