Robotics Library
0.7.0
rl
kin
Transform.h
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//
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// Copyright (c) 2009, Markus Rickert
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef RL_KIN_TRANSFORM_H
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#define RL_KIN_TRANSFORM_H
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#include <
rl/math/Transform.h
>
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#include "
Element.h
"
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namespace
rl
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{
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namespace
kin
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{
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class
Frame;
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class
Transform
:
public
Element
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{
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public
:
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW
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Transform
();
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virtual
~Transform
();
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virtual
void
updateFrames
();
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Frame
*
in
;
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Frame
*
out
;
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::rl::math::Transform
transform
;
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protected
:
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private
:
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};
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}
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}
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#endif // RL_KIN_TRANSFORM_H
rl::math::Transform
::Eigen::Transform< Real, 3, ::Eigen::Affine > Transform
Rigid transformation in 3D.
Definition:
Transform.h:46
rl::kin::Element
Definition:
Element.h:37
rl::kin::Transform::Transform
Transform()
Definition:
Transform.cpp:34
rl::kin::Transform::in
Frame * in
Definition:
Transform.h:51
rl::kin::Transform::out
Frame * out
Definition:
Transform.h:53
rl::kin::Transform::~Transform
virtual ~Transform()
Definition:
Transform.cpp:42
rl::kin::Transform::updateFrames
virtual void updateFrames()
Definition:
Transform.cpp:47
rl::kin::Transform::transform
::rl::math::Transform transform
Definition:
Transform.h:55
Element.h
Transform.h
rl::kin::Frame
Definition:
Frame.h:39
rl::kin::Transform
Definition:
Transform.h:41
rl
Robotics Library.
Definition:
AnalogInput.cpp:30
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