Robotics Library  0.6.2
Public Member Functions | List of all members
rl::sg::DepthScene Class Referenceabstract

#include <DepthScene.h>

Inheritance diagram for rl::sg::DepthScene:
Inheritance graph
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Public Member Functions

 DepthScene ()
 
virtual ~DepthScene ()
 
virtual bool depth (Shape *first, Shape *second, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2)=0
 
- Public Member Functions inherited from rl::sg::Scene
 Scene ()
 
virtual ~Scene ()
 
virtual void add (Model *model)
 
Iterator begin ()
 
virtual Modelcreate ()=0
 
Iterator end ()
 
ModelgetModel (const ::std::size_t &i) const
 
virtual ::std::string getName () const
 
::std::size_t getNumModels () const
 
void load (const ::std::string &filename, const bool &doBoundingBoxPoints=false, const bool &doPoints=false)
 
virtual void remove (Model *model)
 
virtual void setName (const ::std::string &name)
 

Additional Inherited Members

- Public Types inherited from rl::sg::Scene
typedef ::std::vector< Model * >::iterator Iterator
 
- Protected Attributes inherited from rl::sg::Scene
bool isScalingSupported
 
::std::vector< Model * > models
 

Constructor & Destructor Documentation

◆ DepthScene()

rl::sg::DepthScene::DepthScene ( )

◆ ~DepthScene()

rl::sg::DepthScene::~DepthScene ( )
virtual

Member Function Documentation

◆ depth()

virtual bool rl::sg::DepthScene::depth ( Shape first,
Shape second,
::rl::math::Vector3 point1,
::rl::math::Vector3 point2 
)
pure virtual

The documentation for this class was generated from the following files: