Robotics Library
0.6.2
|
#include <DepthScene.h>
Public Member Functions | |
DepthScene () | |
virtual | ~DepthScene () |
virtual bool | depth (Shape *first, Shape *second, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2)=0 |
Public Member Functions inherited from rl::sg::Scene | |
Scene () | |
virtual | ~Scene () |
virtual void | add (Model *model) |
Iterator | begin () |
virtual Model * | create ()=0 |
Iterator | end () |
Model * | getModel (const ::std::size_t &i) const |
virtual ::std::string | getName () const |
::std::size_t | getNumModels () const |
void | load (const ::std::string &filename, const bool &doBoundingBoxPoints=false, const bool &doPoints=false) |
virtual void | remove (Model *model) |
virtual void | setName (const ::std::string &name) |
Additional Inherited Members | |
Public Types inherited from rl::sg::Scene | |
typedef ::std::vector< Model * >::iterator | Iterator |
Protected Attributes inherited from rl::sg::Scene | |
bool | isScalingSupported |
::std::vector< Model * > | models |
rl::sg::DepthScene::DepthScene | ( | ) |
|
virtual |
|
pure virtual |