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Robotics Library
0.7.0
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27 #ifndef RL_PLAN_VIEWER_H
28 #define RL_PLAN_VIEWER_H
virtual void drawPoint(const ::rl::math::Vector &xyz)=0
virtual void showMessage(const ::std::string &message)=0
::Eigen::Transform< Real, 3, ::Eigen::Affine > Transform
Rigid transformation in 3D.
Definition: Transform.h:46
virtual void drawSphere(const ::rl::math::Vector ¢er, const ::rl::math::Real &radius)=0
virtual void drawWorkEdge(const ::rl::math::Vector &q0, const ::rl::math::Vector &q1)=0
virtual ~Viewer()
Definition: Viewer.cpp:37
::std::list< ::rl::math::Vector > VectorList
Definition: VectorList.h:37
virtual void resetPoints()=0
virtual void drawConfiguration(const ::rl::math::Vector &q)=0
::Eigen::Matrix< Real, ::Eigen::Dynamic, 1 > Vector
Definition: Vector.h:42
virtual void drawConfigurationPath(const VectorList &path)=0
virtual void drawConfigurationVertex(const ::rl::math::Vector &q, const bool &free=true)=0
virtual void drawLine(const ::rl::math::Vector &xyz0, const ::rl::math::Vector &xyz1)=0
virtual void drawWorkPath(const VectorList &path)=0
virtual void resetLines()=0
virtual void drawWorkVertex(const ::rl::math::Vector &q)=0
Viewer()
Definition: Viewer.cpp:33
virtual void resetSpheres()=0
double Real
Definition: Real.h:42
virtual void resetVertices()=0
virtual void resetEdges()=0
virtual void drawWork(const ::rl::math::Transform &t)=0
virtual void drawConfigurationEdge(const ::rl::math::Vector &q0, const ::rl::math::Vector &q1, const bool &free=true)=0
Robotics Library.
Definition: AnalogInput.cpp:30