Robotics Library  0.7.0
Model.h
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2 // Copyright (c) 2009, Markus Rickert
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26 
27 #ifndef RL_SG_SO_MODEL_H
28 #define RL_SG_SO_MODEL_H
29 
30 #include "../Model.h"
31 
32 namespace rl
33 {
34  namespace sg
35  {
36  namespace so
37  {
38  class Scene;
39 
40  class Model : public ::rl::sg::Model
41  {
42  public:
43  Model(Scene* scene);
44 
45  virtual ~Model();
46 
47  void add(::rl::sg::Body* body);
48 
50 
51  ::std::string getName() const;
52 
53  void remove(::rl::sg::Body* body);
54 
55  void setName(const ::std::string& name);
56 
57  ::SoVRMLGroup* root;
58 
59  protected:
60 
61  private:
62 
63  };
64  }
65  }
66 }
67 
68 #endif // RL_SG_SO_MODEL_H
rl::sg::so::Model::getName
::std::string getName() const
Definition: Model.cpp:74
rl::sg::so::Model
Definition: Model.h:41
rl::sg::so::Scene
Definition: Scene.h:42
rl::sg::Body
Definition: Body.h:45
rl::sg::Model::name
::std::string name
Definition: Model.h:77
rl::sg::Model
Definition: Model.h:43
rl::sg::so::Model::~Model
virtual ~Model()
Definition: Model.cpp:47
rl::sg::so::Model::Model
Model(Scene *scene)
Definition: Model.cpp:37
rl::sg::so::Model::remove
void remove(::rl::sg::Body *body)
Definition: Model.cpp:80
rl::sg::so::Model::add
void add(::rl::sg::Body *body)
Definition: Model.cpp:60
rl::sg::Model::scene
Scene * scene
Definition: Model.h:74
rl::sg::so::Model::setName
void setName(const ::std::string &name)
Definition: Model.cpp:88
rl::sg::so::Model::create
::rl::sg::Body * create()
Definition: Model.cpp:68
rl::sg::so::Model::root
::SoVRMLGroup * root
Definition: Model.h:57
rl
Robotics Library.
Definition: AnalogInput.cpp:30