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Robotics Library
0.7.0
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#include <Body.h>

Public Types | |
| typedef ::std::vector< Shape * >::iterator | Iterator |
Public Member Functions | |
| Body (Model *model) | |
| virtual | ~Body () |
| virtual void | add (Shape *shape) |
| Iterator | begin () |
| virtual Shape * | create (::SoVRMLShape *shape)=0 |
| Iterator | end () |
| void | getBoundingBoxPoints (const ::rl::math::Transform &frame, ::std::vector< ::rl::math::Vector3 > &p) const |
| Model * | getModel () const |
| virtual ::std::string | getName () const |
| ::std::size_t | getNumShapes () const |
| void | getPoints (const ::rl::math::Transform &frame, ::std::vector< ::rl::math::Vector3 > &p) const |
| Shape * | getShape (const ::std::size_t &i) const |
| virtual void | getFrame (::rl::math::Transform &frame)=0 |
| virtual void | remove (Shape *shape) |
| virtual void | setFrame (const ::rl::math::Transform &frame)=0 |
| virtual void | setName (const ::std::string &name) |
Public Attributes | |
| ::rl::math::Vector3 | center |
| ::rl::math::Vector3 | max |
| ::rl::math::Vector3 | min |
| ::std::vector< ::rl::math::Vector3 > | points |
Protected Attributes | |
| Model * | model |
| ::std::vector< Shape * > | shapes |
Private Attributes | |
| ::std::string | name |
| typedef ::std::vector<Shape*>::iterator rl::sg::Body::Iterator |
| rl::sg::Body::Body | ( | Model * | model | ) |
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virtual |
Reimplemented in rl::sg::solid::Body, rl::sg::so::Body, rl::sg::pqp::Body, rl::sg::ode::Body, rl::sg::fcl::Body, and rl::sg::bullet::Body.
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virtual |
| Body::Iterator rl::sg::Body::begin | ( | ) |
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pure virtual |
Implemented in rl::sg::so::Body, rl::sg::pqp::Body, rl::sg::ode::Body, and rl::sg::bullet::Body.
| Body::Iterator rl::sg::Body::end | ( | ) |
| void rl::sg::Body::getBoundingBoxPoints | ( | const ::rl::math::Transform & | frame, |
| ::std::vector< ::rl::math::Vector3 > & | p | ||
| ) | const |
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pure virtual |
Implemented in rl::sg::solid::Body, rl::sg::so::Body, rl::sg::pqp::Body, rl::sg::ode::Body, rl::sg::fcl::Body, and rl::sg::bullet::Body.
| Model * rl::sg::Body::getModel | ( | ) | const |
| std::string rl::sg::Body::getName | ( | ) | const |
| std::size_t rl::sg::Body::getNumShapes | ( | ) | const |
| void rl::sg::Body::getPoints | ( | const ::rl::math::Transform & | frame, |
| ::std::vector< ::rl::math::Vector3 > & | p | ||
| ) | const |
| Shape * rl::sg::Body::getShape | ( | const ::std::size_t & | i | ) | const |
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virtual |
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pure virtual |
Implemented in rl::sg::solid::Body, rl::sg::so::Body, rl::sg::pqp::Body, rl::sg::ode::Body, rl::sg::fcl::Body, and rl::sg::bullet::Body.
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virtual |
Reimplemented in rl::sg::so::Body.
| ::rl::math::Vector3 rl::sg::Body::center |
| ::rl::math::Vector3 rl::sg::Body::max |
| ::rl::math::Vector3 rl::sg::Body::min |
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protected |
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private |
| ::std::vector< ::rl::math::Vector3> rl::sg::Body::points |
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protected |