Robotics Library
0.7.0
rl
sg
fcl
Body
rl::sg::fcl::Body Member List
This is the complete list of members for
rl::sg::fcl::Body
, including all inherited members.
add
(::rl::sg::Shape *shape)
rl::sg::fcl::Body
rl::sg::Body::add
(Shape *shape)
rl::sg::Body
virtual
begin
()
rl::sg::Body
Body
(Model *model)
rl::sg::fcl::Body
rl::sg::Body::Body
(Model *model)
rl::sg::Body
center
rl::sg::Body
collisionObjects
rl::sg::fcl::Body
create
(SoVRMLShape *shape)
rl::sg::fcl::Body
rl::sg::Body::create
(::SoVRMLShape *shape)=0
rl::sg::Body
pure virtual
end
()
rl::sg::Body
frame
rl::sg::fcl::Body
protected
getBoundingBoxPoints
(const ::rl::math::Transform &frame, ::std::vector< ::rl::math::Vector3 > &p) const
rl::sg::Body
getFrame
(::rl::math::Transform &frame)
rl::sg::fcl::Body
virtual
getModel
() const
rl::sg::Body
getName
() const
rl::sg::Body
getNumShapes
() const
rl::sg::Body
getPoints
(const ::rl::math::Transform &frame, ::std::vector< ::rl::math::Vector3 > &p) const
rl::sg::Body
getShape
(const ::std::size_t &i) const
rl::sg::Body
Iterator
typedef
rl::sg::Body
manager
rl::sg::fcl::Body
max
rl::sg::Body
min
rl::sg::Body
model
rl::sg::Body
protected
name
rl::sg::Body
private
points
rl::sg::Body
remove
(::rl::sg::Shape *shape)
rl::sg::fcl::Body
rl::sg::Body::remove
(Shape *shape)
rl::sg::Body
virtual
setFrame
(const ::rl::math::Transform &frame)
rl::sg::fcl::Body
virtual
setName
(const ::std::string &name)
rl::sg::Body
virtual
shapes
rl::sg::Body
protected
~Body
()
rl::sg::fcl::Body
virtual
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