::Eigen::Transform< Real, 3, ::Eigen::Affine > Transform
Rigid transformation in 3D.
Definition: Transform.h:46
void setFrame(const ::rl::math::Transform &frame)
Definition: Body.cpp:114
void getFrame(::rl::math::Transform &frame)
Definition: Body.cpp:79
::rl::sg::Shape * create(::SoVRMLShape *shape)
Definition: Body.cpp:73
void add(::rl::sg::Shape *shape)
Definition: Body.cpp:65
void setName(const ::std::string &name)
Definition: Body.cpp:130
void remove(::rl::sg::Shape *shape)
Definition: Body.cpp:106
::std::string getName() const
Definition: Body.cpp:100