Robotics Library  0.7.0
Namespaces | Macros | Typedefs
Spatial.h File Reference
#include "Real.h"
#include "spatial/ArticulatedBodyInertia.h"
#include "spatial/ForceVector.h"
#include "spatial/MotionVector.h"
#include "spatial/PlueckerTransform.h"
#include "spatial/RigidBodyInertia.h"
#include "spatial/ArticulatedBodyInertia.hxx"
#include "spatial/ForceVector.hxx"
#include "spatial/MotionVector.hxx"
#include "spatial/PlueckerTransform.hxx"
#include "spatial/RigidBodyInertia.hxx"
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Namespaces

 rl
 Robotics Library.
 
 rl::math
 Common mathematical functions.
 

Macros

#define EIGEN_MATRIXBASE_PLUGIN   <rl/math/MatrixBaseAddons.h>
 
#define EIGEN_QUATERNIONBASE_PLUGIN   <rl/math/QuaternionBaseAddons.h>
 
#define EIGEN_TRANSFORM_PLUGIN   <rl/math/TransformAddons.h>
 

Typedefs

typedef spatial::ArticulatedBodyInertia< Real > rl::math::ArticulatedBodyInertia
 
typedef spatial::ForceVector< Real > rl::math::ForceVector
 
typedef spatial::MotionVector< Real > rl::math::MotionVector
 
typedef spatial::PlueckerTransform< Real > rl::math::PlueckerTransform
 
typedef spatial::RigidBodyInertia< Real > rl::math::RigidBodyInertia
 

Macro Definition Documentation

◆ EIGEN_MATRIXBASE_PLUGIN

#define EIGEN_MATRIXBASE_PLUGIN   <rl/math/MatrixBaseAddons.h>

◆ EIGEN_QUATERNIONBASE_PLUGIN

#define EIGEN_QUATERNIONBASE_PLUGIN   <rl/math/QuaternionBaseAddons.h>

◆ EIGEN_TRANSFORM_PLUGIN

#define EIGEN_TRANSFORM_PLUGIN   <rl/math/TransformAddons.h>