Robotics Library  0.6.2
Public Member Functions | List of all members
rl::mdl::World Class Reference

#include <World.h>

Inheritance diagram for rl::mdl::World:
Inheritance graph
[legend]

Public Member Functions

 World ()
 
virtual ~World ()
 
void getGravity (::rl::math::Real &x, ::rl::math::Real &y, ::rl::math::Real &z) const
 
void setGravity (const ::rl::math::Real &x, const ::rl::math::Real &y, const ::rl::math::Real &z)
 
- Public Member Functions inherited from rl::mdl::Frame
 Frame ()
 
virtual ~Frame ()
 
virtual void forwardAcceleration ()
 
virtual void forwardDynamics1 ()
 
virtual void forwardDynamics2 ()
 
virtual void forwardDynamics3 ()
 
virtual void forwardPosition ()
 
virtual void forwardVelocity ()
 
const Vertex & getVertexDescriptor () const
 
virtual void inverseDynamics1 ()
 
virtual void inverseDynamics2 ()
 
virtual void inverseForce ()
 
void setVertexDescriptor (const Vertex &descriptor)
 
- Public Member Functions inherited from rl::mdl::Element
 Element ()
 
virtual ~Element ()
 
const ::std::string & getName () const
 
void setName (const ::std::string &name)
 

Additional Inherited Members

- Public Types inherited from rl::mdl::Frame
typedef ::boost::adjacency_list< ::boost::listS, ::boost::listS, ::boost::bidirectionalS, ::boost::listS > Tree
 
typedef Tree::vertex_descriptor Vertex
 
- Public Attributes inherited from rl::mdl::Frame
::rl::math::MotionVector a
 
::rl::math::MotionVector c
 
::rl::math::ForceVector f
 
::rl::math::RigidBodyInertia i
 
::rl::math::ArticulatedBodyInertia iA
 
::rl::math::ForceVector pA
 
::rl::math::Transform t
 
::rl::math::MotionVector v
 
::rl::math::PlueckerTransform x
 
- Public Attributes inherited from rl::mdl::Element
Compound * compound
 

Constructor & Destructor Documentation

◆ World()

rl::mdl::World::World ( )

◆ ~World()

rl::mdl::World::~World ( )
virtual

Member Function Documentation

◆ getGravity()

void rl::mdl::World::getGravity ( ::rl::math::Real &  x,
::rl::math::Real &  y,
::rl::math::Real &  z 
) const

◆ setGravity()

void rl::mdl::World::setGravity ( const ::rl::math::Real &  x,
const ::rl::math::Real &  y,
const ::rl::math::Real &  z 
)

The documentation for this class was generated from the following files: