#include <Shape.h>
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static void | triangleCallback (void *userData, ::SoCallbackAction *action, const ::SoPrimitiveVertex *v1, const ::SoPrimitiveVertex *v2, const ::SoPrimitiveVertex *v3) |
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◆ Shape()
rl::sg::bullet::Shape::Shape |
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::SoVRMLShape * |
shape, |
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Body * |
body |
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) |
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◆ ~Shape()
rl::sg::bullet::Shape::~Shape |
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virtual |
◆ getTransform()
◆ setTransform()
◆ triangleCallback()
void rl::sg::bullet::Shape::triangleCallback |
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void * |
userData, |
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::SoCallbackAction * |
action, |
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const ::SoPrimitiveVertex * |
v1, |
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const ::SoPrimitiveVertex * |
v2, |
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const ::SoPrimitiveVertex * |
v3 |
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) |
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staticprivate |
◆ indices
::std::vector<int> rl::sg::bullet::Shape::indices |
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private |
◆ shape
::btCollisionShape* rl::sg::bullet::Shape::shape |
◆ transform
::btTransform rl::sg::bullet::Shape::transform |
◆ triangleIndexVertexArray
::btTriangleIndexVertexArray* rl::sg::bullet::Shape::triangleIndexVertexArray |
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private |
◆ vertices
::std::vector< ::btScalar> rl::sg::bullet::Shape::vertices |
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private |
The documentation for this class was generated from the following files: