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| Helical () |
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virtual | ~Helical () |
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::rl::math::Real | getPitch () const |
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void | setPitch (const ::rl::math::Real &h) |
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void | setPosition (const ::rl::math::Vector &q) |
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| Joint (const ::std::size_t &dofPosition, const ::std::size_t &dofVelocity) |
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virtual | ~Joint () |
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virtual void | clip (::rl::math::Vector &q) const |
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virtual ::rl::math::Real | distance (const ::rl::math::Vector &q1, const ::rl::math::Vector &q2) const |
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void | forwardAcceleration () |
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void | forwardDynamics1 () |
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void | forwardDynamics2 () |
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void | forwardDynamics3 () |
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void | forwardVelocity () |
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virtual ::rl::math::Vector | generatePositionGaussian (const ::rl::math::ConstVectorRef &rand, const ::rl::math::ConstVectorRef &mean, const ::rl::math::ConstVectorRef &sigma) const |
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virtual ::rl::math::Vector | generatePositionUniform (const ::rl::math::ConstVectorRef &rand) const |
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const ::rl::math::Vector & | getAcceleration () const |
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const ::Eigen::Matrix< ::rl::math::Unit, ::Eigen::Dynamic, 1 > & | getAccelerationUnits () const |
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::std::size_t | getDof () const |
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::std::size_t | getDofPosition () const |
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const ::rl::math::Vector & | getMaximum () const |
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const ::rl::math::Vector & | getMinimum () const |
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const ::rl::math::Vector & | getPosition () const |
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const ::Eigen::Matrix< ::rl::math::Unit, ::Eigen::Dynamic, 1 > & | getPositionUnits () const |
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const ::rl::math::Vector & | getTorque () const |
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const ::Eigen::Matrix< ::rl::math::Unit, ::Eigen::Dynamic, 1 > & | getTorqueUnits () const |
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const ::rl::math::Vector & | getSpeed () const |
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const ::Eigen::Matrix< ::rl::math::Unit, ::Eigen::Dynamic, 1 > & | getSpeedUnits () const |
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const ::rl::math::Vector & | getVelocity () const |
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const ::Eigen::Matrix< ::rl::math::Unit, ::Eigen::Dynamic, 1 > & | getVelocityUnits () const |
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virtual void | interpolate (const ::rl::math::Vector &q1, const ::rl::math::Vector &q2, const ::rl::math::Real &alpha, ::rl::math::Vector &q) const |
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void | inverseForce () |
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virtual bool | isValid (const ::rl::math::Vector &q) const |
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virtual void | normalize (::rl::math::Vector &q) const |
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void | setAcceleration (const ::rl::math::Vector &qdd) |
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void | setTorque (const ::rl::math::Vector &tau) |
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void | setVelocity (const ::rl::math::Vector &qd) |
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virtual void | step (const ::rl::math::Vector &q1, const ::rl::math::Vector &qdot, ::rl::math::Vector &q2) const |
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virtual ::rl::math::Real | transformedDistance (const ::rl::math::Vector &q1, const ::rl::math::Vector &q2) const |
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| Transform () |
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virtual | ~Transform () |
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void | forwardPosition () |
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const Edge & | getEdgeDescriptor () const |
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virtual void | inverseDynamics1 () |
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virtual void | inverseDynamics2 () |
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void | setEdgeDescriptor (const Edge &descriptor) |
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| Element () |
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virtual | ~Element () |
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const ::std::string & | getName () const |
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void | setName (const ::std::string &name) |
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