Robotics Library  0.7.0
DepthScene.h
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26 
27 #ifndef RL_SG_DEPTHSCENE_H
28 #define RL_SG_DEPTHSCENE_H
29 
30 #include <rl/math/Vector.h>
31 
32 #include "Scene.h"
33 
34 namespace rl
35 {
36  namespace sg
37  {
38  class Body;
39  class Shape;
40 
41  class DepthScene : public virtual Scene
42  {
43  public:
44  DepthScene();
45 
46  virtual ~DepthScene();
47 
48  virtual ::rl::math::Real depth(Body* first, Body* second, ::rl::math::Vector3& point1, ::rl::math::Vector3& point2);
49 
50  virtual ::rl::math::Real depth(Model* first, Model* second, ::rl::math::Vector3& point1, ::rl::math::Vector3& point2);
51 
52  virtual ::rl::math::Real depth(Shape* first, Shape* second, ::rl::math::Vector3& point1, ::rl::math::Vector3& point2) = 0;
53 
54  protected:
55 
56  private:
57 
58  };
59  }
60 }
61 
62 #endif // RL_SG_DEPTHSCENE_H
rl::sg::DepthScene::depth
virtual ::rl::math::Real depth(Body *first, Body *second, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2)
Definition: DepthScene.cpp:45
rl::math::Vector3
::Eigen::Matrix< Real, 3, 1 > Vector3
Definition: Vector.h:46
rl::sg::DepthScene::depth
virtual ::rl::math::Real depth(Shape *first, Shape *second, ::rl::math::Vector3 &point1, ::rl::math::Vector3 &point2)=0
rl::sg::Body
Definition: Body.h:45
Vector.h
rl::sg::Model
Definition: Model.h:43
rl::sg::DepthScene::DepthScene
DepthScene()
Definition: DepthScene.cpp:35
rl::sg::DepthScene::~DepthScene
virtual ~DepthScene()
Definition: DepthScene.cpp:40
rl::sg::Scene
Definition: Scene.h:45
Scene.h
rl::sg::Shape
Definition: Shape.h:41
rl::sg::DepthScene
Definition: DepthScene.h:42
rl::math::Real
double Real
Definition: Real.h:42
rl
Robotics Library.
Definition: AnalogInput.cpp:30