#include <SimpleScene.h>
◆ SimpleScene()
rl::sg::SimpleScene::SimpleScene |
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◆ ~SimpleScene()
rl::sg::SimpleScene::~SimpleScene |
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virtual |
◆ areColliding() [1/3]
bool rl::sg::SimpleScene::areColliding |
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Body * |
first, |
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Body * |
second |
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virtual |
◆ areColliding() [2/3]
bool rl::sg::SimpleScene::areColliding |
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Model * |
first, |
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Model * |
second |
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virtual |
◆ areColliding() [3/3]
virtual bool rl::sg::SimpleScene::areColliding |
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Shape * |
first, |
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Shape * |
second |
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) |
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pure virtual |
◆ isColliding()
bool rl::sg::SimpleScene::isColliding |
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virtual |
The documentation for this class was generated from the following files: